Blog Page The following are all my blog posts, starting with the most recent. Lucha Megadrive – Post MortemLucha Megadrive – Team DynamicsLucha Megadrive – Gold MasterLucha Megadrive – Tutorial ModeLucha Megadrive – BetaLucha Megadrive – Winter Testing and Trials FeedbackLucha Megadrive – Pin CancelsLucha Megadrive – Trials Mode UI and Bug CatchingLucha Megadrive – FMOD and Trials ModeLucha Megadrive – Training Room and the Birth of WinterLucha Megadrive – Input Reworking and New UIConsole Programming – Core ConceptLucha Megadrive – Getting the Groove BackCapstone – Post MortemTank Battle AI – PlanningCapstone Blog #10 – We Made It!Capstone Blog #9 – Last Minute PolishCapstone Blog #8 – CombosTank Movement AI – PlanningGin and Rummy AI – Post MortemCapstone Blog #7 – From 2D to 3DGin and Rummy AI – Code ReportCapstone Blog #6 – Hype and Team DynamicsCapstone Blog #5 – Refactoring and Fighting Game EssentialsGin and Rummy AI: PlanningCapstone Blog #4 – Top Ropes and BouncingMinesweeper AI – PostmortemCapstone Blog #3 – Pipeline Changes and PinningMinesweeper AI – Code ReportCapstone Blog #2 – Pipelines and PrototypingGame A.I. – Minesweeper Planning PhaseCapstone Blog #1 – Ideas and Preparation Share this:TwitterFacebookLike this:Like Loading...